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Firstly - thank you so much for a wonderful follower mod (I also love your ezPG pack too).  I really appreciate how she does not have immersion-breaking idle chatter, but she has something to say at the right moments when I speak to her.

Two questions:
(1) Is there any sort of "conclusion" or "ending" for the interactions with her? or are there any unique quests associated with her that are triggered under certain conditions? (love the follower quite a bit so don't want to miss it if it exists)

(2) She often gest stuck in sneaking position, even after I exit sneaking.  I can disable/enable to get her out of the sneaking - but was wondering if there is some sort of fix/known mod conflict.

Thank you again.

Nah, just the "glimpse" scene into her past that's available after you complete a faction or main questline and she's been dismissed. It's a little, abstract memory that gives some insight into her character but because of who Eris is, there was never any plans for quests for her.

Unfortunately, your guess is as good as mine for the sneaking thing. I don't remember it ever happening on my end with a vanilla install but it does happen to some people every now and then. My guess is something funky is happening with her AI, although it never happened with any of the other followers. 

The summon spell or disable/enable trick to reset her is the best workaround.

Hi. I just want to confirm my understanding from the previous comment. Is it necessary to install the patch available from the site that shall not be named for the current version of ezpg to have all the light and shade content available?

Yes. That's only needed for the AIO, not this standalone version.

love your mods, btw

(-1)

Hello Craftien i love your mod !!! i have a question what the difference between the standalone eris mod and the mod EzPG do i miss a lot of content for eris ? thank you !!!! 

(-1)

With the standalone, you don't have to install the patch for ezPG that adds content that was added after 2022. So pretty much nothing, since it's already in this one.